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The racing video game genre is the genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles.

They may be based on anything from real-world racing leagues to entirely fantastical settings.

with the course width becoming wider or narrower as the player's car moves up the road, while the player races against other rival cars, more of which appear as the score increases.

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introduced a three-dimensional, third-person roadside scene of the race, displaying a constantly changing forward-scrolling S-shaped road with two obstacle race cars moving along the road that the player must avoid crashing while racing against the clock.

In 1973, Atari's Space Race was a space-themed arcade game where players controlled spaceships that race against opposing ships, while avoiding comets and meteors.

It was a competitive two-player game controlled using a two-way joystick, and was presented in black and white graphics.

It could be played in either single-player or alternating two-player, where each player attempts to beat the other's score.

That same year, Atari released another early car driving game in the arcades, Gran Trak 10, which presented an overhead single-screen view of the track in low resolution white on black graphics, on which the player races against the clock around a track to accumulate points; while challenging, it was not competition racing.

In 1977, Micronetics released Night Racer, a first-person car racing game similar to Night Driver, improved upon previous overhead-view racing games with a vertically scrolling view and color graphics.

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