Three months later, Dillinger presented the games to executives at ENCOM; the games became a massive success and Dillinger was promoted, eventually rising to Senior Executive VP.
Flynn was then fired by Dillinger after disputes over credit for his work. It was a significant breakthrough in processing power and chip-to-chip communication.
One particular breakthrough involved the disintegration and reintegration of matter using a laser beam.
Dillinger's MCP, however, was becoming self-aware and unsatisfied with the limitations of controlling just the ENCOM mainframe.
Despite being let go from the company, Flynn continued his search for proof that he created the video games that earned ENCOM so much money.
Doing so would essentially have given MCP control over the world, which MCP justified by explaining it could run the systems more efficiently than people.
Dillinger objected, but MCP was able to control him by threatening to expose his theft of Flynn's game programs.
It began hacking into outside systems and assuming the functions of the programs it found there.Still bored, and much to Dillinger's chagrin, it began making plans to hack into the Pentagon and Kremlin systems to take control of the world's two largest defense systems. Within less than ten years, ENCOM grew into one of the world's leading computer companies. on July 22, 1972, originally from inside his garage.
Dillinger created an administrative program to control this mainframe. Development of MCP began as a chess program dating back to when Flynn was first with the company.
By 1982, ENCOM was operating in 30 different countries and was a leading research facility.